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Now showing items 11-15 of 15
Intra‐organizational user‐centred design practices: The impact of design research departments at design consultancies
(Wiley, 2019-12-18)
The user is a critical factor in design and innovation. Firms experiment with different approaches to involving the user in design processes, which results in new forms of intra- and extra-organizational collaboration. The ...
Studying children's manipulative gestures in spatial puzzle play with VR hand tracking: Analysis of goal-directed actions
(ACM, 2022-12-01)
This paper presents insights about children's manipulative gestures in a spatial puzzle play (i.e. tangram) in both real and virtual environments. We present our initial work with 11 children (aged between 7 and 14) and ...
Hybrid workplace: Activity-based office design in a post-pandemic era
(Wiley, 2022-09)
N/A
Facebook as a boundary object in industrial design studio. A sotl study
(Taylor & Francis, 2017-07-28)
We introduced Facebook groups as instructional tools in our industrial design studio courses. One of us experienced the effects of Facebook on freshmen while the other examined it with sophomores and juniors. Our analysis ...
User, research, and practice. learning from design consultancies
(Taylor & Francis, 2017-07-28)
This paper reports a study that focuses on the impact of design research department on a consultancy's design process. Six 10-business-day long field studies were conducted at design consultancies representing architecture, ...
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