Browsing Industrial Design by Title
Now showing items 11-30 of 34
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ETHICS-2021 Special Session 1: Corporate social responsibility and engineering education: ETHICS-202l Special Session, Thursday October 28,2021,3:00-4:30 PM ET
(IEEE, 2021)Corporate social responsibility has a chameleon-like character. It exists as part of a larger ecology of related concepts: sustainability, corporate citizenship, business accountability, social performance, sustainable ... -
Existential antagonisms: Boundary work and the professional ideology of Turkish industrial designers
(MIT Press, 2016)Industrial design (ID) is a fairly young and largely unknown profession in Turkey. Although significant developments have taken place in the field of ID in the past 15 years, the scope of scholarly attempts to analyze the ... -
Expertise comparison among product design students: a cross-sectional analysis
(Springer, 2022-09)Product design expertise has mostly been studied in relation to problem-solving and the act of designing. In this paper, we approach the topic from another perspective and explore the differences in product perception of ... -
Facebook as a boundary object in industrial design studio. A sotl study
(Taylor & Francis, 2017-07-28)We introduced Facebook groups as instructional tools in our industrial design studio courses. One of us experienced the effects of Facebook on freshmen while the other examined it with sophomores and juniors. Our analysis ... -
Growth of undergraduate education in design in the united states, 1988–2012
(IEEE, 2017-10-03)As part of a larger project that analyzes disciplinary and interdisciplinary growth in the United States, this article quantitatively investigates the expansion of undergraduate education in design at four-year colleges ... -
Human-thing relations in design: A framework based on postphenomenology and material engagement theory
(Middle East Technical University, 2022)Starting with the earlier work of Don Ihde, postphenomenological studies in philosophy of technology have been documenting the many ways in which technologies shape human beings’ relationship to the world. More recently, ... -
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Industrial design education in the age of digital products
(Taylor & Francis, 2019)Preparing product design students for the design of digital products provides a challenge for product design educators. This paper reports an experiment in a senior-year product design studio course. Students were ... -
International design organizations: Histories, legacies, values
(Oxford University Press, 2023-08-21)N/A -
Intra‐organizational user‐centred design practices: The impact of design research departments at design consultancies
(Wiley, 2019-12-18)The user is a critical factor in design and innovation. Firms experiment with different approaches to involving the user in design processes, which results in new forms of intra- and extra-organizational collaboration. The ... -
Kamusal tuvaletlerde kullanıcı deneyimini anlamak: bir araştırma yöntemi olarak kültür sondaları
(Mimar Sinan Güzel Sanatlar Üniversitesi, 2015)Gündelik yaşamın önemli bir parçası olan kamusal tuvaletlerin koşulları bu tesisleri sürekli kullananların yaşam kalitelerini belirgin ölçüde etkilemektedir. Kullanıcılar kamusal tuvaletlerde yer alan ürünlere konut ... -
The lived experience of child-owned wearables: Comparing children's and parents’ perspectives on activity tracking
(Association for Computing Machinery, Inc, 2021)Children are increasingly using wearables with physical activity tracking features. Although research has designed and evaluated novel features for supporting parent-child collaboration with these wearables, less is known ... -
The machineries of user knowledge production
(Elsevier, 2018-01)A multiple case study was conducted to investigate the machineries of designers' user knowledge production at six design consultancies in the Northwestern USA in domains of architecture, industrial design, and interaction ... -
Medicalised masculinities in Turkey and Iran: The eigensinn of hair in hair transplantation
(Edinburgh University Press, 2021-04)Growing cultural enthusiasm for cosmetic surgery and the techno-medical modification of the body have had a considerable impact on men in recent years making it the driving force behind the medicalisation of masculinities ... -
Populist influences on design: Mediation of a new designer profile in Turkish advertising discourse
(Taylor & Francis, 2023-12)Aiming to illustrate the populist influences on design mediation, this paper explores the characteristics of a new and legitimate designer profile, persona, or myth recently constructed within the Turkish advertising ... -
Raising the responsible child: collaborative work in the use of activity trackers for children
(Association for Computing Machinery, Inc, 2020-10-14)Commercial activity trackers are increasingly being designed for children as young as 3 years old. However, we have limited understanding of family use practices around these trackers. To provide an overall view of how ... -
Riding a long green wave: interdisciplinary environmental sciences and studies in higher education
(Taylor & Francis, 2020)What accounts for the remarkable growth of environmental sciences and studies (ESS) in US higher education over the past 50 years? This paper focuses on institutional characteristics to explain this 'long green wave' of ... -
The role of interaction design in smart product development activities
(2015-10)Although interaction design is a rapidly growing and even evolving design practice today, interaction designers still often have to explain what an interaction designer actually does and argue that their specialty is not ... -
Students’ product perception: a cross-sectional analysis
(The Design Society, 2018)This paper reports a study that was conducted to analyze the differences in product design students’ perception of products. While product perception is reported as one of the competencies of product design students, our ... -
A study on the adoption of virtual reality in industrial design education
(IEEE, 2023-12-01)Virtual reality (VR) technology has been commercially and economically accessible to industrial designers for the past seven years, following the introduction of VR glasses and headsets, e.g., the HTC Vive and the Oculus ...
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