Browsing by Author "de Jonge, D."
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Conference paperPublication Metadata only The challenge of negotiation in the game of diplomacy(Springer Nature, 2019) de Jonge, D.; Baarslag, T.; Aydoğan, Reyhan; Jonker, C.; Fujita, K.; Ito, T.; Computer Science; AYDOĞAN, ReyhanThe game of Diplomacy has been used as a test case for complex automated negotiations for a long time, but to date very few successful negotiation algorithms have been implemented for this game. We have therefore decided to include a Diplomacy tournament within the annual Automated Negotiating Agents Competition (ANAC). In this paper we present the setup and the results of the ANAC 2017 Diplomacy Competition and the ANAC 2018 Diplomacy Challenge. We observe that none of the negotiation algorithms submitted to these two editions have been able to significantly improve the performance over a non-negotiating baseline agent. We analyze these algorithms and discuss why it is so hard to write successful negotiation algorithms for Diplomacy. Finally, we provide experimental evidence that, despite these results, coalition formation and coordination do form essential elements of the game.Conference paperPublication Metadata only Challenges and main results of the automated negotiating agents competition (ANAC) 2019(Springer, 2020) Aydoğan, Reyhan; Baarslag, T.; Fujita, K.; Mell, J.; Gratch, J.; de Jonge, D.; Mohammad, Y.; Nakadai, S.; Morinaga, S.; Osawa, H.; Aranha, C.; Jonker, C. M.; Computer Science; Bassiliades, N.; Chalkiadakis, G.; de Jonge, D.; AYDOĞAN, ReyhanThe Automated Negotiating Agents Competition (ANAC) is a yearly-organized international contest in which participants from all over the world develop intelligent negotiating agents for a variety of negotiation problems. To facilitate the research on agent-based negotiation, the organizers introduce new research challenges every year. ANAC 2019 posed five negotiation challenges: automated negotiation with partial preferences, repeated human-agent negotiation, negotiation in supply-chain management, negotiating in the strategic game of Diplomacy, and in the Werewolf game. This paper introduces the challenges and discusses the main findings and lessons learnt per league.