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Now showing items 11-14 of 14
When they go high, we go low: low-latency live streaming in dash.js with LoL
(The ACM Digital Library, 2020-05)
Live streaming remains a challenge in the adaptive streaming space due to the stringent requirements for not just quality and rebuffering, but also latency. Many solutions have been proposed to tackle streaming in general, ...
Metadata-based user interface design for enhanced content access and viewing
(The ACM Digital Library, 2020-05)
The nature of viewing is changing due to the huge volumes of content being produced including user content generated by amateurs and the proliferation of personalized services. The type of content being produced is not ...
From capturing to rendering: Volumetric media delivery with six degrees of freedom
(IEEE, 2020-10)
Technological improvements are rapidly advancing holographic-type content distribution. Significant research efforts have been made to meet the low latency and high bandwidth requirements set forward by interactive ...
Objective and subjective QoE evaluation for adaptive point cloud streaming
(IEEE, 2020-05)
Volumetric media has the potential to provide the six degrees of freedom (6DoF) required by truly immersive media. However, achieving 6DoF requires ultra-high bandwidth transmissions, which real-world wide area networks ...
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