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Fast one- and two-pick fixed-priority selection and muxing circuits
(IEEE, 2016)
Priority encoders and arbiters usually drive multiplexers (muxes). Latency optimization of priority encoders and multiplexer trees has usually been handled separately in the literature. However, in some applications with ...
Output domain downscaler
(ISCIS 2016: Computer and Information Sciences, 2016)
This paper offers an area-efficient video downscaler hardware architecture, which we call Output Domain Downscaler (ODD). ODD is demonstrated through an implementation of the bilinear interpolation method combined with ...
Efficient combinational circuits for division by small integer constants
(IEEE, 2016)
Division of an integer by an integer constant is a widely used operation and hence justifies a customized efficient implementation. There are various versions of this operation. This paper attacks a particular version of ...
Software defined VLC system: implementation and performance evaluation
(IEEE, 2015)
This paper presents the implementation of an IEEE standard-based Visible Light Communication (VLC) system using software defined radio (SDR) approach. Based on widely used SDR platform Universal Software Radio Peripheral ...
Using high-level synthesis for rapid design of video processing pipes
(IEEE, 2016)
In this work, we share our experience in using High-Level Synthesis (HLS) for rapid development of an optical flow design on FPGA. We have performed HLS using Vivado HLS as well as a HLS tool we have developed for the ...
Referanssız görüntü bloklanma ölçümü için yeni bir yöntem
(IEEE, 2014)
Internet’te ve servis sağlayıcı ağlarında video trafiğinin tavan yaptığı günümüzde otomatik görüntü kalitesi ölçümünün faydaları aşikardır. Bu ölçümlerin birçok uygulamada gerçekzamanlı yapılması gerekir ve de bu “Referanssız” ...
A fast circuit topology for finding the maximum of n k-bit numbers
(IEEE, 2013)
Finding the value and/or address (position) of the maximum element of a set of binary numbers is a fundamental arithmetic operation. Numerous systems, which are used in different application areas, require fast (low-latency) ...
Tools and techniques for implementation of real-time video processing algorithms
(Springer Nature, 2019-01)
This paper describes flexible tools and techniques that can be used to efficiently design/generate quite a variety of hardware IP blocks for highly parameterized real-time video processing algorithms. The tools and techniques ...
Online real-time simulation of vehicles
(IEEE, 2020-09)
Real-time simulation of a vehicle accessible as a server process on a network is needed in multiple use cases. One such use case is coordinated driving. Coordinated driving will eventually require us to control vehicles ...
Hardware implementation of field oriented control for three phase machine drives
(IEEE, 2020-10-05)
This paper presents a high switching frequency FPGA implementation of Maximum Torque Per Ampere (MTPA) and Flux Weakening which are branch of Field Oriented Control (FOC) method for 3-phase machine drives. A common ...
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