Studying children's object interaction in virtual reality: A manipulative gesture taxonomy for VR hand tracking
dc.contributor.author | Baykal, Gökçe Elif | |
dc.contributor.author | Leylekoǧlu, Ali | |
dc.contributor.author | Arslan, Sude | |
dc.contributor.author | Özer, D. | |
dc.date.accessioned | 2024-01-09T05:31:01Z | |
dc.date.available | 2024-01-09T05:31:01Z | |
dc.date.issued | 2023-04-19 | |
dc.identifier.isbn | 978-145039422-2 | |
dc.identifier.uri | http://hdl.handle.net/10679/9013 | |
dc.identifier.uri | https://dl.acm.org/doi/10.1145/3544549.3585865 | |
dc.description.abstract | In this paper, we propose a taxonomy for the classification of children's gestural input elicited from spatial puzzle play in VR hand tracking. The taxonomy builds on the existing manipulative gesture taxonomy in human-computer interaction, and offers two main analytical categories; Goal-directed actions and Hand kinematics as complementary dimensions for analysing gestural input. Based on our study with eight children (aged between 7-14), we report the qualitative results for describing the categories for analysis and quantitative results for their frequency in occurring in children's interaction with the objects during the spatial task. This taxonomy is an initial step towards capturing the complexity of manipulative gestures in relation to mental rotation actions, and helps designers and developers to understand and study children's gestures as an input for object interaction as well as an indicator for spatial thinking strategies in VR hand tracking systems. | en_US |
dc.description.sponsorship | ALLEA ; Bilim Akademisi ; International Science Council | |
dc.language.iso | eng | en_US |
dc.publisher | Association for Computing Machinery | en_US |
dc.relation.ispartof | CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems | |
dc.rights | restrictedAccess | |
dc.title | Studying children's object interaction in virtual reality: A manipulative gesture taxonomy for VR hand tracking | en_US |
dc.type | Conference paper | en_US |
dc.publicationstatus | Published | en_US |
dc.contributor.department | Özyeğin University | |
dc.contributor.authorID | (ORCID 0000-0002-3740-1057 & YÖK ID 328406) Baykal, Gökçe Elif | |
dc.contributor.ozuauthor | Baykal, Gökçe Elif | |
dc.identifier.doi | 10.1145/3544549.3585865 | en_US |
dc.subject.keywords | Gesture | en_US |
dc.subject.keywords | Hand tracking | en_US |
dc.subject.keywords | HCI | en_US |
dc.subject.keywords | Spatial thinking | en_US |
dc.subject.keywords | Virtual reality | en_US |
dc.identifier.scopus | SCOPUS:2-s2.0-85158166993 | |
dc.contributor.ozugradstudent | Leylekoǧlu, Ali | |
dc.contributor.ozugradstudent | Arslan, Sude | |
dc.relation.publicationcategory | Conference Paper - International - Institutional Academic Staff, Graduate Student and Undergraduate Student |
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