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dc.contributor.authorAkçay, Mehmet Necmettin
dc.date.accessioned2022-09-05T08:18:53Z
dc.date.available2022-09-05T08:18:53Z
dc.date.issued2021
dc.identifier.isbn978-1-4503-8434-6
dc.identifier.urihttp://hdl.handle.net/10679/7826
dc.identifier.urihttps://dl.acm.org/doi/10.1145/3458305.3478461
dc.description.abstractHTTP adaptive streaming is a technique widely used in the internet today to stream live and on-demand content. Server and client-side algorithms play an important role in achieving a better user experience in terms of metrics such as latency, rebufferings and rendering quality. In this doctoral study, we propose and evaluate a number of new algorithms for both non-immersive and immersive media in different settings ranging from low-latency live to on-demand streaming.en_US
dc.language.isoengen_US
dc.publisherThe ACM Digital Library,en_US
dc.relation.ispartofMMSys '21: Proceedings of the 12th ACM Multimedia Systems Conference
dc.rightsrestrictedAccess
dc.titleImproving server and client-side algorithms for adaptive streaming of non-immersive and immersive mediaen_US
dc.typeConference paperen_US
dc.publicationstatusPublisheden_US
dc.contributor.departmentÖzyeğin University
dc.identifier.startpage383en_US
dc.identifier.endpage387en_US
dc.identifier.wosWOS:000723649200042
dc.subject.keywordsAdaptive streamingen_US
dc.subject.keywordsRate adaptationen_US
dc.subject.keywordsAdaptive playbacken_US
dc.subject.keywordsABRen_US
dc.subject.keywordsDASHen_US
dc.subject.keywordsHLSen_US
dc.subject.keywordsVRen_US
dc.subject.keywords360en_US
dc.subject.keywordsLow latencyen_US
dc.contributor.ozugradstudentAkçay, Mehmet Necmettin
dc.relation.publicationcategoryConference Paper - International - Institutional PhD Student


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