Publication: Quadropong - Conditions for mediating collaborative interaction in a co-located collaborative digital game using multi-display composition
dc.contributor.author | Eriksson, E. | |
dc.contributor.author | Pedersen, J. O. | |
dc.contributor.author | Bagge, R. | |
dc.contributor.author | Kristensen, J. B. | |
dc.contributor.author | Lervig, M. | |
dc.contributor.author | Torgersson, O. | |
dc.contributor.author | Baykal, Gökçe Elif | |
dc.contributor.department | Communication Design | |
dc.contributor.ozuauthor | BAYKAL, Gökçe Elif | |
dc.date.accessioned | 2023-06-13T10:28:48Z | |
dc.date.available | 2023-06-13T10:28:48Z | |
dc.date.issued | 2022-10 | |
dc.description.abstract | In this demo, we present Quadropong, a co-located collaborative digital game using multi-display composition. It consists of conditions in the form of ten game instances designed to mediate various levels of collaborative interaction in players. The conditions were designed based on variations in interdependence and in symmetry and asymmetry in skills and resources. The preliminary results from playtests indicate that it is possible to design conditions to mediate various levels of collaborative interaction. | en_US |
dc.identifier.doi | 10.1145/3547522.3547721 | en_US |
dc.identifier.scopus | 2-s2.0-85139879391 | |
dc.identifier.uri | http://hdl.handle.net/10679/8386 | |
dc.identifier.uri | https://doi.org/10.1145/3547522.3547721 | |
dc.language.iso | eng | en_US |
dc.publicationstatus | Published | en_US |
dc.publisher | ACM | en_US |
dc.relation.ispartof | NordiCHI '22: Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference | |
dc.relation.publicationcategory | International | |
dc.rights | restrictedAccess | |
dc.subject.keywords | Collaboration | en_US |
dc.subject.keywords | Collaborative interaction | en_US |
dc.subject.keywords | Game design | en_US |
dc.subject.keywords | HCI | en_US |
dc.subject.keywords | Interaction design | en_US |
dc.title | Quadropong - Conditions for mediating collaborative interaction in a co-located collaborative digital game using multi-display composition | en_US |
dc.type | conferenceObject | en_US |
dspace.entity.type | Publication | |
relation.isOrgUnitOfPublication | 655941d8-8a1f-42a7-8db3-1c46e56787c2 | |
relation.isOrgUnitOfPublication.latestForDiscovery | 655941d8-8a1f-42a7-8db3-1c46e56787c2 |
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