Publication: Studying children's manipulative gestures in spatial puzzle play with VR hand tracking: Analysis of goal-directed actions
dc.contributor.author | Baykal, Gökçe Elif | |
dc.contributor.author | Leylekoğlu, Ali | |
dc.contributor.author | Sezer, Can Bora | |
dc.contributor.author | İlhan, Işıl Oygür | |
dc.contributor.department | Communication Design | |
dc.contributor.department | Industrial Design | |
dc.contributor.ozuauthor | BAYKAL, Gökçe Elif | |
dc.contributor.ozuauthor | SEZER, Can Bora | |
dc.contributor.ozuauthor | OYGÜR İLHAN, Işil | |
dc.contributor.ozugradstudent | Leylekoğlu, Ali | |
dc.date.accessioned | 2023-06-02T10:24:23Z | |
dc.date.available | 2023-06-02T10:24:23Z | |
dc.date.issued | 2022-12-01 | |
dc.description.abstract | This paper presents insights about children's manipulative gestures in a spatial puzzle play (i.e. tangram) in both real and virtual environments. We present our initial work with 11 children (aged between 7 and 14) and preliminary results based on a qualitative analysis of children's goal-directed actions as one dimension of gestural input. Based on our early results, we list a set of goal-directed actions as a first stage for developing a manipulative gestural taxonomy. For a more comprehensive view, we suggest a further in-depth investigation of these actions combined with hand and finger kinematics, and outline a number of paths for future research. | |
dc.identifier.doi | 10.1145/3565970.3567707 | |
dc.identifier.isbn | 978-145039948-7 | |
dc.identifier.scopus | 2-s2.0-85144020824 | |
dc.identifier.uri | http://hdl.handle.net/10679/8356 | |
dc.identifier.uri | https://doi.org/10.1145/3565970.3567707 | |
dc.language.iso | eng | |
dc.publicationstatus | Published | |
dc.publisher | ACM | |
dc.relation.ispartof | SUI '22: Proceedings of the 2022 ACM Symposium on Spatial User Interaction | |
dc.relation.publicationcategory | International | |
dc.rights | restrictedAccess | |
dc.subject.keywords | Child-computer interaction | |
dc.subject.keywords | Hand tracking | |
dc.subject.keywords | Object interaction | |
dc.subject.keywords | Spatial thinking | |
dc.subject.keywords | Virtual Reality | |
dc.title | Studying children's manipulative gestures in spatial puzzle play with VR hand tracking: Analysis of goal-directed actions | |
dc.type | conferenceObject | |
dc.type.subtype | Conference paper | |
dspace.entity.type | Publication | |
relation.isOrgUnitOfPublication | 655941d8-8a1f-42a7-8db3-1c46e56787c2 | |
relation.isOrgUnitOfPublication | 9130e450-344f-4243-a043-71d76b045c32 | |
relation.isOrgUnitOfPublication.latestForDiscovery | 655941d8-8a1f-42a7-8db3-1c46e56787c2 |
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