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Game theory based bitrate adaptation for Dash.Js reference player
(IEEE, 2018-11-28)
Most existing DASH adaptive bitrate (ABR) schemes are designed to behave in their own self-interest and do not perform consistently in all network environments. In this work, we provide a practical implementation, materials ...
Quickly starting media streams using QUIC
(Association for Computing Machinery, Inc, 2018-06-12)
Originally proposed by Google, QUIC is a low-latency transport protocol currently being developed and specified in the IETF. QUIC's low-latency, improved congestion control, multiplexing features are promising and may help ...
QoE-aware bandwidth broker for HTTP adaptive streaming flows in an SDN-enabled HFC network
(IEEE, 2018-06)
This paper proposes a software defined networking based bandwidth broker solution for improving viewer experience for any type of content delivered to any type of consumer device using HTTP adaptive streaming (HAS) in a ...
Implementation of SAND architecture Using SDN
(IEEE, 2018)
The server and network-assisted DASH (SAND) concept aims to increase the performance of Dynamic Adaptive Streaming over HTTP (DASH) systems. As being one of the future Internet technologies, SDN provides advantages to ...
Are the streamingformat wars over?
(IEEE, 2018-11-28)
An average US viewer watches some form of video content five hours a day. The majority ofthe viewed content is still broadcast (over the air, cable, IPTV or satellite), however, the share of the streaming content has been ...
Want to play DASH?: a game theoretic approach for adaptive streaming over HTTP
(Association for Computing Machinery, Inc, 2018-06-12)
In streaming media, it is imperative to deliver a good viewer experience to preserve customer loyalty. Prior research has shown that this is rather difficult when shared Internet resources struggle to meet the demand from ...
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