Game theory based bitrate adaptation for Dash.Js reference player
Type :
Conference paper
Publication Status :
Published
Access :
restrictedAccess
Abstract
Most existing DASH adaptive bitrate (ABR) schemes are designed to behave in their own self-interest and do not perform consistently in all network environments. In this work, we provide a practical implementation, materials and demonstration of a game theoretical ABR scheme, termed GTA [1], in the dash.js reference player. The GTA approach optimizes the viewer experience across multiple players without requiring explicit communication, and maintains a high playback bitrate while reducing startup delay, and minimizing quality switches and stalls.
Source :
2018 IEEE International Conference on Multimedia & Expo Workshops (ICMEW)
Date :
2018-11-28
Publisher :
IEEE
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