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A journey towards fully immersive media access
(2019)
Universal media access (UMA) as proposed almost two decades ago is now reality. We can generate, distribute, share, and consume any media content, anywhere, anytime, and with/on any device. A technical breakthrough was the ...
Game of streaming players: Is consensus viable or an illusion?
(Association for Computing Machinery, Inc, 2019-08)
The dramatic growth of HTTP adaptive streaming (HAS) traffic represents a practical challenge for service providers in satisfying the demand from their customers. Achieving this in a network where multiple players share ...
Foreword
(The ACM Digital Library, 2019-06)
N/A
A survey on bitrate adaptation schemes for streaming media over HTTP
(IEEE, 2019)
In this survey, we present state-of-the-art bitrate adaptation algorithms for HTTP adaptive streaming (HAS). As a key distinction from other streaming approaches, the bitrate adaptation algorithms in HAS are chiefly executed ...
Bandwidth prediction in low-latency chunked streaming
(The ACM Digital Library, 2019-06)
HTTP adaptive streaming with chunked transfer encoding can be used to offer low-latency streaming without sacrificing the coding efficiency. While this allows a media segment to be generated and delivered at the same time, ...
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