Search
Now showing items 1-7 of 7
Improving server and client-side algorithms for adaptive streaming of non-immersive and immersive media
(The ACM Digital Library,, 2021)
HTTP adaptive streaming is a technique widely used in the internet today to stream live and on-demand content. Server and client-side algorithms play an important role in achieving a better user experience in terms of ...
Common media client data (CMCD): Initial findings
(Association for Computing Machinery, Inc, 2021-07-16)
In September 2020, the Consumer Technology Association (CTA) published the CTA-5004: Common Media Client Data (CMCD) specification. Using this specification, a media client can convey certain information to the content ...
Content-aware playback speed control for low-latency live streaming of sports
(The ACM Digital Library, 2021)
There are two main factors that determine the viewer experience during the live streaming of sports content: latency and stalls. Latency should be low and stalls should not occur. Yet, these two factors work against each ...
Take the red pill for H3 and see how deep the rabbit hole goes
(ACM, 2022-03-17)
With the introduction of HTTP/3 (H3) and QUIC at its core, there is an expectation of significant improvements in Web-based secure object delivery. As HTTP is a central protocol to the current adaptive streaming methods ...
The benefits of server hinting when DASHing or HLSing
(ACM, 2022-03-17)
Streaming clients almost always compete for the available bandwidth and server capacity. Not every client's playback buffer conditions will be the same, though, nor should be the priority with which the server processes ...
Automated adaptive playback for encoder-adjudicated live sports
(IEEE, 2022)
In low-latency live streaming, it is not easy to simultaneously avoid stalls and maintain low latency. The trade-off needs to be decided in real time. One of the best tools for controlling the buffer level (hence, the ...
HTTP adaptive streaming over multiple network interfaces
(The ACM Digital Library, 2020-05)
Enhancing user experience in streaming applications is an important problem. Delivering the best quality possible for the given network conditions is not an easy task. In the case of a streaming client running in a multi-homed ...
Share this page