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Now showing items 31-40 of 49
Automated adaptive playback for encoder-adjudicated live sports
(IEEE, 2022)
In low-latency live streaming, it is not easy to simultaneously avoid stalls and maintain low latency. The trade-off needs to be decided in real time. One of the best tools for controlling the buffer level (hence, the ...
Rate-adaptive streaming of 360-degree videos with head-motion-aware viewport margins
(IEEE, 2022)
Efficient use of available bandwidth is vital when streaming 360-degree videos as users rarely have enough bandwidth for a pleasant experience. A promising solution is the combination of viewport-dependent streaming using ...
Studying green video distribution as a whole
(ACM, 2023-06-09)
This paper highlights the current trends and the necessary research directions for achieving carbon-effective streaming services. Collaboration between the end-to-end delivery pipeline vendors is encouraged to design ...
Marrying WebRTC and DASH for Interactive Streaming
(ACM, 2022-03-17)
WebRTC is a set of W3C and IETF standards that allows the delivery of real-time content to users, with an end-to-end latency of under half a second. Support for WebRTC is built into all modern browsers across desktop and ...
Redundant encoding and packaging for segmented live media
(ACM, 2023-06-16)
We present the MPEG standardization activity on redundant encoding and packaging for live segmented media. The standardization includes profiling the Dynamic Adaptive Streaming over HTTP (DASH) Media Presentation Description ...
Need for low latency: Media over QUIC
(ACM, 2023-06-16)
This paper overviews developing a low-latency solution for media ingest and distribution, the work undertaken by the IETF's new Media over QUIC (moq) working group. It summarizes the motivation, goals, current work and ...
Quality upshifting with auxiliary I-Frame splicing
(IEEE, 2023)
This paper introduces the Auxiliary I-Frame Splicing method to reduce bandwidth waste in adaptive streaming. This method involves fetching a high-quality I-frame and splicing it into the already downloaded low-quality ...
Could head motions affect quality when viewing 360° videos?
(IEEE, 2023-04-01)
Measuring quality accurately and quickly (preferably in real time) when streaming 360° videos is essential to enhance the user experience. Most quality-of-experience metrics have primarily used viewport quality as a simple ...
Meta reinforcement learning for rate adaptation
(IEEE, 2023)
Adaptive bitrate (ABR) schemes enable streaming clients to adapt to time-varying network/device conditions to achieve a stall-free viewing experience. Most ABR schemes use manually tuned heuristics or learning-based methods. ...
Media over QUIC: Initial testing, findings and results
(ACM, 2023-06-08)
With its advantages over TCP, QUIC created a new field for developing media-Aware low-latency delivery solutions. The problem space is being examined by the new Media over QUIC (moq) working group in the IETF. In this ...
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