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Performance analysis of ACTE: A bandwidth prediction method for low-latency chunked streaming
(Association for Computing Machinery, Inc, 2020-07)
HTTP adaptive streaming with chunked transfer encoding can offer low-latency streaming without sacrificing the coding efficiency. This allows media segments to be delivered while still being packaged. However, conventional ...
Foreword
(The ACM Digital Library, 2020-05)
N/A
Game of protocols: Is QUIC ready for prime time streaming?
(Wiley, 2020-05)
Quick User Datagram Protocol (UDP) Internet Connections (QUIC) is an experimental and low-latency transport protocol proposed by Google, which is still being improved and specified in the Internet Engineering Task Force ...
Evaluating the performance of apple’s low-latency HLS
(IEEE, 2020-09-21)
In its annual developers conference in June 2019, Apple has announced a backwards-compatible extension to its popular HTTP Live Streaming (HLS) protocol to enable low-latency live streaming. This extension offers new ...
HTTP adaptive streaming over multiple network interfaces
(The ACM Digital Library, 2020-05)
Enhancing user experience in streaming applications is an important problem. Delivering the best quality possible for the given network conditions is not an easy task. In the case of a streaming client running in a multi-homed ...
When they go high, we go low: low-latency live streaming in dash.js with LoL
(The ACM Digital Library, 2020-05)
Live streaming remains a challenge in the adaptive streaming space due to the stringent requirements for not just quality and rebuffering, but also latency. Many solutions have been proposed to tackle streaming in general, ...
Metadata-based user interface design for enhanced content access and viewing
(The ACM Digital Library, 2020-05)
The nature of viewing is changing due to the huge volumes of content being produced including user content generated by amateurs and the proliferation of personalized services. The type of content being produced is not ...
From capturing to rendering: Volumetric media delivery with six degrees of freedom
(IEEE, 2020-10)
Technological improvements are rapidly advancing holographic-type content distribution. Significant research efforts have been made to meet the low latency and high bandwidth requirements set forward by interactive ...
Objective and subjective QoE evaluation for adaptive point cloud streaming
(IEEE, 2020-05)
Volumetric media has the potential to provide the six degrees of freedom (6DoF) required by truly immersive media. However, achieving 6DoF requires ultra-high bandwidth transmissions, which real-world wide area networks ...
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