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Digital design literacy in K-9 education: Experiences from pioneer teachers
(Association for Computing Machinery, Inc, 2021-06-24)
Based on a comprehensive account of digital design literacy, we report from an interview study with pioneer teachers to disclose their experiences from teaching design in formal K-9 education. Unique for the study is that ...
The CoCe design space: Exploring the design space for co-located collaborative games that use multi-display composition
(ACM, 2021)
In this paper, we map out the CoCe design space - a design space for co-located collaborative games that use multi-display composition. The design space grew out of the analysis of game instances based on the 4in1 concept. ...
What FabLearn talks about when talking about reflection — A systematic literature review
(Elsevier, 2021-06)
FabLearn is a venue for researchers and practitioners within computing, design and making in education where reflective practices are an integral part. This paper presents a systematic literature review on the use of the ...
Invisible to visible: Identifying the emerging communication needs in the 'new normal' through design research
(Universidade do Vale do Rio dos Sinos, 2021-01)
The pandemic, which started at the end of 2019, has affected societies in their own socio-cultural contexts and altered the interactions of human beings through their use of personal spaces and objects. Changes in the ...
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