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Digital design literacy in K-9 education: Experiences from pioneer teachers
(Association for Computing Machinery, Inc, 2021-06-24)
Based on a comprehensive account of digital design literacy, we report from an interview study with pioneer teachers to disclose their experiences from teaching design in formal K-9 education. Unique for the study is that ...
Designing for children’s reflections in collaborative interaction mediated by technology: A systematic literature review
(Interaction Design and Architectures, 2021)
Reflection is an integral part of collaborative interaction. However, we know little about how to design for reflection in collaborative activities mediated by technologies. This systematic literature review focuses on ...
The CoCe design space: Exploring the design space for co-located collaborative games that use multi-display composition
(ACM, 2021)
In this paper, we map out the CoCe design space - a design space for co-located collaborative games that use multi-display composition. The design space grew out of the analysis of game instances based on the 4in1 concept. ...
What FabLearn talks about when talking about reflection — A systematic literature review
(Elsevier, 2021-06)
FabLearn is a venue for researchers and practitioners within computing, design and making in education where reflective practices are an integral part. This paper presents a systematic literature review on the use of the ...
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