Browsing Communication Design by Title
Now showing items 1-20 of 26
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Anti-vaccination in the post-truth era: Who will we trust?
(IGI Global, 2023-12-18)Science denialism, or the decline/loss of trust in scientific knowledge, is related to losing the value of truth as a phenomenon, the post-truth era is a period in which truth is devalued and fluid. This study reveals the ... -
An approach for the design of smart tools and environments based on networked experiences
(IEEE, 2015)Fast improvements in information communication technologies and demanding market conditions trigger the development of most digital services and products, which have been discussed for their adverse effects on their users ... -
Assessment of learning in child–computer interaction research: A semi-systematic literature review
(Elsevier, 2023-06)In this paper, we investigate and map out how learning is assessed in Child–computer interaction (CCI) research. We have conducted a semi-systematic literature review in the CCI community's leading venues: the Interaction ... -
A challenging design case study for interactive media design education: Interactive media for individuals with autism
(Springer International Publishing, 2014)Since 1999, research for creativity triggering education solutions for interactive media design (IMD) undergraduate level education in Yıldız Technical University leaded to a variety of rule breaking exercises. Among many ... -
Church of Chora: Istanbul's Byzantine Marvel
(2017)The Church of Chora book is the most comprehensive digital guide describing some of the oldest and finest surviving Byzantine mosaics and frescoes in the Church of the Holy Saviour (formerly the Kariye Camii and now the ... -
The CoCe design space: Exploring the design space for co-located collaborative games that use multi-display composition
(ACM, 2021)In this paper, we map out the CoCe design space - a design space for co-located collaborative games that use multi-display composition. The design space grew out of the analysis of game instances based on the 4in1 concept. ... -
Collaboration in co-located collaborative digital games - towards a quadripartite taxonomy
(Association for Computing Machinery, 2023-04-19)In this paper, we propose a taxonomy for the classification of collaborative interaction situations derived from studying a set of co-located collaborative gameplay sessions. The taxonomy builds on the MDA framework and ... -
Collective co-design activities with children for designing classroom robots
(ACM, 2023-11)In order to design classroom robots that meet children's expectations, it may be useful to involve children in the design process. In this paper, we propose a suite of activities that can be utilized collectively to help ... -
Designing for children’s reflections in collaborative interaction mediated by technology: A systematic literature review
(Interaction Design and Architectures, 2021)Reflection is an integral part of collaborative interaction. However, we know little about how to design for reflection in collaborative activities mediated by technologies. This systematic literature review focuses on ... -
Developing participatory methods to consider the ethics of emerging technologies for children
(Association for Computing Machinery, 2023-04-19)This SIG will provide child-computer interaction researchers and practitioners, as well as other interested CHI attendees, an opportunity to discuss topics related to developing participatory methods to consider the ethics ... -
Digital design literacy in K-9 education: Experiences from pioneer teachers
(Association for Computing Machinery, Inc, 2021-06-24)Based on a comprehensive account of digital design literacy, we report from an interview study with pioneer teachers to disclose their experiences from teaching design in formal K-9 education. Unique for the study is that ... -
Exploring the mutual relationship between research and consultancy for a commercial design product in the area of communication design
(International Institute of Informatics and Systemics, IIIS, 2017)Due to challenges brought by the advancements in information technologies, transferring the knowledge and obtaining effective solutions in the early design process has gained importance, as it has become very difficult to ... -
From digital to analogue: An interdisciplinary case study to enhance the communication of design products through physical constraints
(Springer, 2020)Emerging technologies have the potential to make everyday life easier with an increasing number of benefits. However, it is argued that digital products are developed from a techno-centric perspective rather than being ... -
Integrating architectural approaches in communication design education to improve awareness in affordance design
(International Institute of Informatics and Systemics, IIIS, 2017)The expansion of the range for the design of products in the field of Communication Design (CoD) calls for new teaching strategies to be sought by educational scholars due to the intense experience of digital natives with ... -
Invisible to visible: Identifying the emerging communication needs in the 'new normal' through design research
(Universidade do Vale do Rio dos Sinos, 2021-01)The pandemic, which started at the end of 2019, has affected societies in their own socio-cultural contexts and altered the interactions of human beings through their use of personal spaces and objects. Changes in the ... -
MotiCards: Developing designer cards for children’s intrinsic motivation of daily tasks
(ACM, 2023-06)Intrinsic motivation plays an important role in learning or engagement, and the factors that identifies intrinsic motivation have been insufficiently taken into account at the early stages of technology design for children. ... -
My Creative World (MCW): Improving creative thinking in elementary school-aged children
(Taylor & Francis, 2023-07-14)Many training programs have aimed to improve creative thinking abilities in various settings. The study of relevant literature revealed a relatively lower number of creativity programs for children than those developed for ... -
Ottoman foundations of Turkish typography: A field theory approach
(MIT Press, 2018)This paper examines the formation of the field of typography in the Ottoman Empire from within a field-based perspective. By approaching typography as a strategic action field, it analyzes the typographic environment and ... -
Ottoman women's print network and their creative contribution to print culture in Turkey
(Peter Lang AG, 2022-11-04)N/A -
Quadropong - Conditions for mediating collaborative interaction in a co-located collaborative digital game using multi-display composition
(ACM, 2022-10)In this demo, we present Quadropong, a co-located collaborative digital game using multi-display composition. It consists of conditions in the form of ten game instances designed to mediate various levels of collaborative ...
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