Camiz, AlessandroBradecki, T.Kafka, K.Ludwig, J.Mól, B.2023-09-132023-09-132023978-83-7880-911-1http://hdl.handle.net/10679/8808Tomasz Bradecki and his students in this research have explored successfully both, the city, or perhaps we should say the metropolitan area, and the tools to represent, analyse and share the built environment through immersive technologies. Within the technologies experimented we should mention the use of open source software, such a QGIS (today a standard for GIS research) in order to create density MODELS OF THE STRUCTURE OF THE GZM METROPOLIS, and the use of AR in order to share those results with a wider community.engopenAccesshttp://creativecommons.org/publicdomain/zero/1.0/Od miasta zwartego do miasta krajobrazowego: GIS i AR dla budowy spoleczności GZM. From the compact city to the landscape city: GIS and AR for the construction of the GZM community,bookPart105105ArchitectureUrban morphologyUrban designTransect urbanism