Van Der Hooft, J.Vega, M. T.Wauters, T.Timmerer, C.Beğen, Ali CengizDe Turck, F.Schatz, R.2024-03-122024-03-122020-100163-6804http://hdl.handle.net/10679/9292https://doi.org/10.1109/MCOM.001.2000242Technological improvements are rapidly advancing holographic-type content distribution. Significant research efforts have been made to meet the low latency and high bandwidth requirements set forward by interactive applications such as remote surgery and virtual reality. Recent research made six degrees of freedom (6DoF) for immersive media possible, where users may both move their head and change their position within a scene. In this article, we present the status and challenges of 6DoF applications based on volumetric media, focusing on the key aspects required to deliver such services. Furthermore, we present results from a subjective study to highlight relevant directions for future research.enginfo:eu-repo/semantics/restrictedAccessFrom capturing to rendering: Volumetric media delivery with six degrees of freedomArticle5810495500058791110000910.1109/MCOM.001.20002422-s2.0-85095972343