Industrial Design
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ArticlePublication Metadata only Change in industrial designers’ jobs: The case of Turkey, 1984-2018(Taylor & Francis, 2020-08-21) Kaygan, P.; İlhan, Ali Oğulcan; İlhan, Işıl Oygür; Industrial Design; İLHAN, Ali Oğulcan; OYGÜR İLHAN, IşilThis paper examines the change in the forms of employment of industrial designers between 1984 and 2018 in Turkey. The empirical data come from the graduates of the four oldest industrial design departments in the country. Utilizing multiple sources, we collected longitudinal data on forms of employment and duration of jobs for a total of 1205 individuals. Drawing on this data, we present a descriptive analysis of the changing job patterns in in-house employment, self-employment, freelance work, academic jobs and part-time teaching jobs. Our findings show that throughout the three and a half decades (1) in-house employment remains the main form of employment, in which UX-focused jobs emerge as a recent and consistently increasing subcategory, (2) the percentage of self-employed job types dropped significantly, and this lacuna was filled by freelance jobs, and (3) there is a considerable increase in women's participation in industrial design jobs, particularly in in-house positions.ArticlePublication Metadata only Collaboration in design research: An analysis of co-authorship in 13 design research journals, 2000–2015(Taylor & Francis, 2019) İlhan, Ali Oğulcan; Oğuz, Murat Can; Industrial Design; İLHAN, Ali Oğulcan; Oğuz, Murat CanThis paper utilizes social network analysis and multivariate statistical methods to quantitatively analyse co-authorship patterns between 2000 and 2015 in 13 influential design research journals. The results indicate that the importance and propensity of co-authorship is expanding in design research. Furthermore, the impact of an article, measured by year-adjusted citation counts, is significantly greater when it is co-authored. The structure of the co-authorship network is mostly comprised of small yet unconnected groups of authors, who seldom collaborate beyond a single article.Conference ObjectPublication Metadata only ETHICS-2021 Special Session 1: Corporate social responsibility and engineering education: ETHICS-202l Special Session, Thursday October 28,2021,3:00-4:30 PM ET(IEEE, 2021) Zhu, Q.; Martini, L.; McClelland, C.; Battalora, L.; Rulifson, G.; Kleine, M. S.; West, S.; Lucena, J.; İlhan, Ali Oğulcan; Claussen, S.; Geiger, R.; Smith, J. M.; Industrial Design; İLHAN, Ali OğulcanCorporate social responsibility has a chameleon-like character. It exists as part of a larger ecology of related concepts: sustainability, corporate citizenship, business accountability, social performance, sustainable development, creating shared value, and ESG (environmental, social and governance). Its definition shifts by industry, geographic context, and company invoking the term. Some academics dismiss CSR as greenwash, while others uncritically treat it as a silver bullet for reconciling ethics and economics, morality and the market. This roundtable session highlights current research and practice on training engineers to navigate CSR as a heterogeneous and ethically complex field of practice. The roundtable will feature brief presentations on each topic and then be opened to discussion. Topics range from findings from a five-year research project that infused ethnographic research on CSR into engineering curricula at four different universities, to theories of 'relational CSR,' to assessments of the professional prospects for 'engineers for good' in the corporate job market.ArticlePublication Metadata only Existential antagonisms: Boundary work and the professional ideology of Turkish industrial designers(MIT Press, 2016) İlhan, Ali Oğulcan; Er, Hamit Alpay; Industrial Design; ER, Hamit Alpay; İLHAN, Ali OğulcanIndustrial design (ID) is a fairly young and largely unknown profession in Turkey. Although significant developments have taken place in the field of ID in the past 15 years, the scope of scholarly attempts to analyze the sociological meaning of designing in the Turkish context is extremely limited. We use boundary work and professional ideology as salient concepts for a sociological understanding the ongoing professionalization process of Turkish industrial designers, who are developing professional identities and striving for recognition in the larger culture. This paper relies on 20 semi-structured interviews conducted with key players (i.e., ideologues) of the Turkish ID scene to analyze these boundary-work processes. We found that the positive collective identity of Turkish industrial designers is built on a formulation of negative others. These negative others are ideological antagonists that are pushed to the “other” side of the demarcation line. Negative others are especially dominant in the professional ideology of Turkish industrial designers because the perceived threats from these antagonists shape the collective consciousness. However, the construction of these others is an ambivalent process in which they also become ideological “friends.” We also demonstrate that professional ideology plays a pivotal role in producing, reproducing, and legitimizing claims of professionalism.ArticlePublication Metadata only Expertise comparison among product design students: a cross-sectional analysis(Springer, 2022-09) İlhan, Işıl Oygür; Industrial Design; OYGÜR İLHAN, IşilProduct design expertise has mostly been studied in relation to problem-solving and the act of designing. In this paper, we approach the topic from another perspective and explore the differences in product perception of students from different education levels. We conceptualize product perception as a representation of critical thinking towards designed objects and professional assessment/understanding of artifacts. Our aim is to evaluate how students’ product perception change over the years of undergraduate product design education. Data was collected through students’ written product evaluations of a ball-point pen. 41 first-year, 29 second-year, 33 third-year, and 26 fourth-year undergraduate product design students participated in the study. We analyzed students’ product evaluations through initial and focused coding. Our findings indicate a shift from ordinary to professional sense-making between the second- and third-year students. There are three main points that define the professional sense-making of students: a dependence on subjectivity, the significance attributed to users, and better synthetic capabilities that are built around form, material, manufacturing, and detailing relationships.ArticlePublication Metadata only Growth of undergraduate education in design in the united states, 1988–2012(IEEE, 2017-10-03) İlhan, Ali Oğulcan; Industrial Design; İLHAN, Ali OğulcanAs part of a larger project that analyzes disciplinary and interdisciplinary growth in the United States, this article quantitatively investigates the expansion of undergraduate education in design at four-year colleges and universities between 1988 and 2012. It utilizes data from the US Integrated Postsecondary Education Data Survey (IPEDS), which is especially suitable for investigating field-level change. Results show that undergraduate design education is growing in both absolute and relative terms, but this growth varies according to different institution types and conditions. Hence, variables such as control type (i.e., public vs. private), Carnegie classification type, institution size, and institutional revenues have differential influences on the diffusion of bachelor's degree-granting programs and the share of bachelor's degrees. This study provides valuable insights to policymakers, administrators, and design educators who seek to make meaningful interventions within the academy, and it will advance our understanding of the changing institutional organization of design education and the future of design disciplines in the United States.ArticlePublication Metadata only Human-thing relations in design: A framework based on postphenomenology and material engagement theory(Middle East Technical University, 2022) Aktaş, B. M.; Tok, Tuğba; Gürtekin, B.; Kaygan, H.; Dilek, Ö.; Özçelik, A.; Akın, F.; Büyükkeçeci, E.; Industrial Design; TOK, TuğbaStarting with the earlier work of Don Ihde, postphenomenological studies in philosophy of technology have been documenting the many ways in which technologies shape human beings’ relationship to the world. More recently, Material Engagement Theory (MET), originating from cognitive archaeology, ofers descriptions of how human thinking and capacities have been shaped through creative material engagements with the world. Based on a recent collaboration by Ihde and Malafouris (2018), this study applies the joint framework of postphenomenology and MET to design research in light of the rising interest in design literature into relational ontologies and embodied practices. The study is built on data from seven case studies of practices in creative engagement with materials and tools, three out of which are reviewed in depth, namely: felt making, make-up, studio camera operation. The cases are analyzed through the joint theoretical lens to identify and describe the human-thing relations as observed in design. We describe such relations as creative and exploratory, materially and socially relational, reciprocally mediated, situated, embodied, and skilled. Our emphasis is on the first three of these six characteristics, emphasizing relationality, reciprocal mediation, and creativity in engagement, as signifcant contributions of the joint framework to understanding design, making and use in design research. Our conclusion includes a discussion of future research opportunities for studies based on the joint framework.ReviewPublication Metadata only International design organizations: Histories, legacies, values(Oxford University Press, 2023-08-21) Er, Hamit Alpay; Industrial Design; ER, Hamit AlpayN/AArticlePublication Metadata only Intra‐organizational user‐centred design practices: The impact of design research departments at design consultancies(Wiley, 2019-12-18) İlhan, Işıl Oygür; Thompson, J. A. A.; Industrial Design; OYGÜR İLHAN, IşilThe user is a critical factor in design and innovation. Firms experiment with different approaches to involving the user in design processes, which results in new forms of intra- and extra-organizational collaboration. The establishment of in-house design research units within design consultancies is one such intra-organizational user-centred design practice that targets designer-researcher collaboration. This paper addresses this issue and reports on the findings from multiple case study research exploring the impact of in-house design research teams on designers' user knowledge construction. We utilized constructivist learning theory to assess major aspects of these intra-organizational user-centred design practices. Ethnographically informed field studies were conducted at six design consultancies representing three design fields (i.e., architecture, industrial design and interaction design) in the Northwestern United States. Three of the consultancies have design research departments and three do not. The findings indicate that in-house design research units play a role in designers' user knowledge construction via their results, processes and human resources. Among these, the active participation of designers in the research process was observed to have the largest impact because of its contribution to designers' contextual and collaborative learning about users.Conference ObjectPublication Metadata only The lived experience of child-owned wearables: Comparing children's and parents’ perspectives on activity tracking(Association for Computing Machinery, Inc, 2021) İlhan, Işıl Oygür; Su, Z.; Epstein, D. A.; Chen, Y.; Industrial Design; OYGÜR İLHAN, IşilChildren are increasingly using wearables with physical activity tracking features. Although research has designed and evaluated novel features for supporting parent-child collaboration with these wearables, less is known about how families naturally adopt and use these technologies in their everyday life. We conducted interviews with 17 families who have naturally adopted child-owned wearables to understand how they use wearables individually and collaboratively. Parents are primarily motivated to use child-owned wearables for children's long-term health and wellbeing, whereas children mostly seek out entertainment and feeling accomplished through reaching goals. Children are often unable to interpret or contextualize the measures that wearables record, while parents do not regularly track these measures and focus on deviations from their children's routines. We discuss opportunities for making naturally-occurring family moments educational to positively contribute to children's conceptual understanding of health, such as developing age-appropriate trackable metrics for shared goal-setting and data refection.ArticlePublication Metadata only The machineries of user knowledge production(Elsevier, 2018-01) İlhan, Işıl Oygür; Industrial Design; OYGÜR İLHAN, IşilA multiple case study was conducted to investigate the machineries of designers' user knowledge production at six design consultancies in the Northwestern USA in domains of architecture, industrial design, and interaction design. Karin Knorr Cetina's theory of epistemic cultures was utilised as the theoretical lens. The findings indicate that the user is not a given; instead, the user is a constructed phenomenon in design. The design process is characterised by the deconstruction and reconstruction of the user information and of experiential information, implemented to meet the epistemic needs of designers. User representations are used as the liminal knowledge. Designers manipulated this knowledge in order to narrow down the artefact to be designed.ArticlePublication Metadata only Medicalised masculinities in Turkey and Iran: The eigensinn of hair in hair transplantation(Edinburgh University Press, 2021-04) Şahinol, M.; Taşdizen, Burak; Industrial Design; TAŞDİZEN, BurakGrowing cultural enthusiasm for cosmetic surgery and the techno-medical modification of the body have had a considerable impact on men in recent years making it the driving force behind the medicalisation of masculinities (Syzmczak and Conrad 2006). Among the top five cosmetic procedures most frequently chosen by men are laser hair removal in the category of cosmetic minimally invasive procedures and hair transplantation in the category of cosmetic surgical procedures (American Society of Plastic Surgeons 2019). Turkey is the world’s leading destination for medical services and a leading country of medical tourism. Its beauty tourism is particularly noteworthy making the country attractive for ‘demand-oriented’ and ‘wish-fulfilling’ cosmetic procedures for the West, the Middle East as well as locals. With a special emphasis on the somatechnics of shaping men’s hair, this article analyses the currents of hair transplantation practices and after-care in shaping masculinities in Turkey and its regional competitor Iran. By building on the existing literature, we extend the discussion on male haircare with hair as the bios as part of emerging socio-bio-technical entities.ArticlePublication Metadata only Populist influences on design: Mediation of a new designer profile in Turkish advertising discourse(Taylor & Francis, 2023-12) Özturan, Emrah; Industrial Design; ÖZTURAN, EmrahAiming to illustrate the populist influences on design mediation, this paper explores the characteristics of a new and legitimate designer profile, persona, or myth recently constructed within the Turkish advertising discourse. To achieve this, three video advertisements that mediate designers and are influenced by the ‘domestic and national’ discourse—a representative of the national populist wave that recently dominated Turkish politics—were analysed. The analysis reveals how designers and their creative labour are portrayed to align with broader political climates, reflecting certain notions of national populism. These new, culturally and politically legitimate designers are portrayed not only as Turkish nationals and patriots but also as the ‘children of these lands’, living, thinking, and feeling like the average and ‘real’ people these political discourses claim to represent. In parallel, the analysis highlights the significant role of populism’s marked opposition towards foreigners and local foreigners while constructing and mediating these designer profiles.ArticlePublication Metadata only Raising the responsible child: collaborative work in the use of activity trackers for children(Association for Computing Machinery, Inc, 2020-10-14) İlhan, Işıl Oygür; Epstein, D. A.; Chen, Y.; Industrial Design; OYGÜR İLHAN, IşilCommercial activity trackers are increasingly being designed for children as young as 3 years old. However, we have limited understanding of family use practices around these trackers. To provide an overall view of how families naturally use activity trackers towards collaborative management of family health, we systematically identified 9 trackers designed for children available on 4 consumer electronics retailers. Our data is composed of 2,628 user reviews both from the consumer retailers (for the wearables) and mobile application stores (for the associated apps). Our findings indicate children's and parents' collaborative use of these technologies beyond health and wellness. Parents state that their children enjoy practicing independence and rewards while contributing to family health management and daily life requirements. Parents expect these devices to ease their life and to teach their children to become more responsible for their health, daily tasks, and schedule. However, the current designs give limited agency on child's side and require parents' active participation for wearable-app coordination. For these reasons, they do not fully address parents' expectations in decreasing their workload. On the other hand, they have the potential to facilitate family interaction with challenges structured around the data reported through trackers.ArticlePublication Metadata only Riding a long green wave: interdisciplinary environmental sciences and studies in higher education(Taylor & Francis, 2020) Johnson, E. W.; İlhan, Ali Oğulcan; Frickel, S.; Industrial Design; İLHAN, Ali OğulcanWhat accounts for the remarkable growth of environmental sciences and studies (ESS) in US higher education over the past 50 years? This paper focuses on institutional characteristics to explain this 'long green wave' of expansion. Drawing on data from 1345 US higher-education institutions from 1980-2010, we employ three-level hierarchical models to assess institutional and state-level factors associated with the presence of environmental studies and sciences. Findings indicate that environmental studies majors are most likely to be present at liberal arts schools and in states more inclined to adopting environmentally friendly policies, and less likely to exist at schools with large minority enrollments. Environmental sciences majors are less likely to be present at schools with large female enrollments. Two case studies of early adopters highlight the role of faculty, rather than student activists, as change-agents pushing for the development of ESS on college campuses in the 1960s and 70s.ArticlePublication Metadata only A study on the adoption of virtual reality in industrial design education(IEEE, 2023-12-01) Hamurcu, A.; Timur, Şebnem; Rizvanoglu, K.; Industrial Design; TİMUR, ŞebnemVirtual reality (VR) technology has been commercially and economically accessible to industrial designers for the past seven years, following the introduction of VR glasses and headsets, e.g., the HTC Vive and the Oculus Rift, in 2016. However, despite the growing popularity of VR implementations in education, it remains unclear to what extent industrial design (ID) students and instructors will adopt this technology. Hence, this article discusses the limited adoption of VR technology in ID education based on the analysis of qualitative data obtained from ID students and instructors, specifically their perspectives on integrating VR into the education process. The dataset comprises written and verbal expressions obtained through an online form and a group discussion session. The findings obtained from the analysis conducted through the content analysis approach suggest that both ID students and instructors harbor concerns regarding the incorporation of VR technology in ID education. These reservations primarily revolve around the potential adverse impacts of VR usage on students' skill development in terms of manual dexterity and material knowledge, as well as the effectiveness of its implementation within the context of ID education.Conference ObjectPublication Metadata only Studying children's manipulative gestures in spatial puzzle play with VR hand tracking: Analysis of goal-directed actions(ACM, 2022-12-01) Baykal, Gökçe Elif; Leylekoğlu, Ali; Sezer, Can Bora; İlhan, Işıl Oygür; Communication Design; Industrial Design; BAYKAL, Gökçe Elif; SEZER, Can Bora; OYGÜR İLHAN, Işil; Leylekoğlu, AliThis paper presents insights about children's manipulative gestures in a spatial puzzle play (i.e. tangram) in both real and virtual environments. We present our initial work with 11 children (aged between 7 and 14) and preliminary results based on a qualitative analysis of children's goal-directed actions as one dimension of gestural input. Based on our early results, we list a set of goal-directed actions as a first stage for developing a manipulative gestural taxonomy. For a more comprehensive view, we suggest a further in-depth investigation of these actions combined with hand and finger kinematics, and outline a number of paths for future research.Conference ObjectPublication Metadata only What is the role of interaction design of triangulation elements in encouraging citizens towards social interaction?(Springer, 2022) Günay, Pelin; Industrial Design; GÜNAY, PelinUrban public spaces set the conditions for social life, becoming familiar with other inhabitants and the rhythms of the city, assigning meanings, everyday individual and collective experience and actions develop social connections. This PhD research questions the role of design as an interaction initiator between citizens in public settings. The objective is to explore how interaction design of '21st cc triangulation elements' initiate social interaction and the role of body movements, through designing mediators that afford a redescribed body response. A corpus collection is developed and analysed using methods adopted from grounded theory. Analysed data provided further information to base the flow of interview and focus group studies. Findings from those studies will generate design parameters for the concept development and testing for the future of the study.