Browsing Communication Design by Document Type "Conference paper"
Now showing items 1-14 of 14
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An approach for the design of smart tools and environments based on networked experiences
(IEEE, 2015)Fast improvements in information communication technologies and demanding market conditions trigger the development of most digital services and products, which have been discussed for their adverse effects on their users ... -
The CoCe design space: Exploring the design space for co-located collaborative games that use multi-display composition
(ACM, 2021)In this paper, we map out the CoCe design space - a design space for co-located collaborative games that use multi-display composition. The design space grew out of the analysis of game instances based on the 4in1 concept. ... -
Collaboration in co-located collaborative digital games - towards a quadripartite taxonomy
(Association for Computing Machinery, 2023-04-19)In this paper, we propose a taxonomy for the classification of collaborative interaction situations derived from studying a set of co-located collaborative gameplay sessions. The taxonomy builds on the MDA framework and ... -
Collective co-design activities with children for designing classroom robots
(ACM, 2023-11)In order to design classroom robots that meet children's expectations, it may be useful to involve children in the design process. In this paper, we propose a suite of activities that can be utilized collectively to help ... -
Developing participatory methods to consider the ethics of emerging technologies for children
(Association for Computing Machinery, 2023-04-19)This SIG will provide child-computer interaction researchers and practitioners, as well as other interested CHI attendees, an opportunity to discuss topics related to developing participatory methods to consider the ethics ... -
Digital design literacy in K-9 education: Experiences from pioneer teachers
(Association for Computing Machinery, Inc, 2021-06-24)Based on a comprehensive account of digital design literacy, we report from an interview study with pioneer teachers to disclose their experiences from teaching design in formal K-9 education. Unique for the study is that ... -
Exploring the mutual relationship between research and consultancy for a commercial design product in the area of communication design
(International Institute of Informatics and Systemics, IIIS, 2017)Due to challenges brought by the advancements in information technologies, transferring the knowledge and obtaining effective solutions in the early design process has gained importance, as it has become very difficult to ... -
Integrating architectural approaches in communication design education to improve awareness in affordance design
(International Institute of Informatics and Systemics, IIIS, 2017)The expansion of the range for the design of products in the field of Communication Design (CoD) calls for new teaching strategies to be sought by educational scholars due to the intense experience of digital natives with ... -
MotiCards: Developing designer cards for children’s intrinsic motivation of daily tasks
(ACM, 2023-06)Intrinsic motivation plays an important role in learning or engagement, and the factors that identifies intrinsic motivation have been insufficiently taken into account at the early stages of technology design for children. ... -
Quadropong - Conditions for mediating collaborative interaction in a co-located collaborative digital game using multi-display composition
(ACM, 2022-10)In this demo, we present Quadropong, a co-located collaborative digital game using multi-display composition. It consists of conditions in the form of ten game instances designed to mediate various levels of collaborative ... -
The role of learning theory in child-computer interaction - a semi-systematic literature review
(ACM, 2022-06)In this paper, we explore the role of learning theory in the Child-computer interaction (CCI) community's leading venues: the Interaction Design and Children (IDC) conference and the International Journal of Child-Computer ... -
Scaffolding preschool children's upcycling experiences through free vs. guided play activities
(ACM, 2022-05-30)Waste management is becoming more important than ever before and teaching children about recycling and upcycling from early ages can be fun and rewarding. This study aims at engaging preschool children in upcycling activities ... -
Studying children's manipulative gestures in spatial puzzle play with VR hand tracking: Analysis of goal-directed actions
(ACM, 2022-12-01)This paper presents insights about children's manipulative gestures in a spatial puzzle play (i.e. tangram) in both real and virtual environments. We present our initial work with 11 children (aged between 7 and 14) and ... -
Studying children's object interaction in virtual reality: A manipulative gesture taxonomy for VR hand tracking
(Association for Computing Machinery, 2023-04-19)In this paper, we propose a taxonomy for the classification of children's gestural input elicited from spatial puzzle play in VR hand tracking. The taxonomy builds on the existing manipulative gesture taxonomy in human-computer ...
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